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CLIMB

Project researchers

The goal of the CLIMB project in collaboration with the Municipality of Trento, is enhancing independent and active mobility of children. This goal is pursued by making their mobility safe, social and entertaining, taking advantage from the social network (family, volunteers, school, etc.) and from ICT.  A first trial is currently underway at the school of Meano with a specific focus on the piedibus management. The project, coordinated by HII Smart Community, is participated byfour research units of FBK: the DAS unit participates by providing advanced solutions for the gamification of distributed systems, making it possible to build collaborative games to promote virtuous behavior of children and volunteers; the E3DA and ES units provide expertise and technologies in the field of wearables and wireless energy efficient devices for the automatic recognition of children at their arrival at the stop of the walking bus, their behavior analysis on the way, the generation of opportune alerts to the adults involved in case of problems, furthermore E3DA and ES will handle the overall sensor network for effective communication between werable devices and other smart objects (e.g., volunteers smartphones, smart boards, cameras, agateway devices in public places and transports); the TeV unit provides vision technology for monitoring traffic and the walking bus behavior in dangerous areas that may be present along the route, such as pedestrian crossings.

Project Objectives

  1. Active and autonomous mobility is fundamental for the physical, social, cognitive and emotional development of children and contributes to forming a positive relationship between the child and their city

  2. CLIMB aims to render the mobility of children safe, social and fun, positively exploiting the neighborhood as a smart community (involving family, volunteers and school) and information research results as transformative technologies

  3. CLIMB integrates technology and advanced IT solutions (e.g., Internet of Things, Internet of Services, Gamification), placing them in service to the community to provide a more participative, effective and dynamic management of children’s mobility.

Smart Walking Bus

Mobile Application

Provided to volunteers to simplify the daily operation of the Walking Bus itself:

  • Organization of volunteer shifts and substitutions

  • Maintaining the bus route and sequence of stops

  • Tracking the children’s attendance in the daily diary

  • Maintaining contact information of all parents

Smart Tag

Smart, wearable devices use proximity sensors to allow the automatic detection of children joining the walking bus and support the automatic completion of the walking bus daily diary.

Kids Go Green

The kilometers travelled by each child using sustainable transportation, e.g., by foot, bike or on the schoolbus, contribute to progress on a virtual, educational  journey to places in the real word. Stops along the way allow the discovery of cities, countries, and places, conveying the value of the collective sustainable kilometers travelled to date. The game is supported by a platform that captures the sustainable kilometers of each child, managing progress in the game and, through a Web App, displaying the achievements on a multimedia, interactive map. The integration of the App and the “Smart Walking Bus” allows the automatic collection of the kilometers completed by children and volunteers of the Smart Walking Bus.

Preliminary results
Experimentation in Meano
The Blue Line of the Walking Bus at the “De Carli” primary school in Meano, Italy adopted the “Smart Walking Bus” solution in 2015. A total of 40 children and 22 volunteers were involved in the first experiment, working alongside FBK researchers in the planning and realization of the first “Smart Walking Bus”.

Experimentation in Vela
Starting in the 2016/17 school year, the “San Vigilio” primary school in Vela, Italy adopted the “Smart Walking Bus” on three routes. The entire school, a total of 95 children, also participated in a virtual walk with the Kids Go Green game, traveling over 8000 from Vela to their partner school Kangole, Uganda, giving the children the opportunity to discovery Italy, Greece, Egypt, and many African countries.

Awards
Thanks to the CLIMB project, the Comune di Trento received an important national recognition with the award from the “Associazione Comuni Virtuosi” (Associazione of Virtuous Communities) in December 2016, being classified first in the category of “mobilita’ sostenibile” (sustainable mobility).

Date: 
Friday, 1 January, 2016
Duration: 
3 years
Partners: 

The project is headed by Smart Community Lab with the joint participation of DAS and E3DA.

The development of the project is done with the participation of Ufficio Politiche Giovanili of the Municipality of Trento and the schools and citizens of Meano, Vela and .... novel schools coming on board soon!

Unit role: 

E3DA unit is in particular in charge to integrate IoT in support of the CLIMB functionalities